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  • List of video games that support cross-platform play


    Cross-platform play (cross-play) is the ability to allow different gaming platforms to share the same online servers in a game, allowing players to join together regardless of the platform they own. Since the Dreamcast and PlayStation 2 there have been online video games that support cross-play.

  • SethBling


    SethBling (born 3 April 1987) is an American video game commentator and Twitch video game live streamer known for YouTube videos focused around the 1990 side-scrolling platform video game Super Mario World and the 2011 sandbox video game Minecraft. He created original and derivative video games, devices and phenomena in Minecraft, without using Minecraft mods. He created an interpreter for the programming language BASIC and an emulator for the 1977 home video game console Atari 2600 in Minecraft. In addition to Minecraft builds that run without mods, he created plugins for the game. SethBling wrote artificial intelligence programs that play Super Mario World, Super Mario Bros. and Super Mario Kart. He holds a former world record of 42 seconds for Super Mario World and a former world record for The Legend of Zelda: Breath of the Wild. He achieved the world record for Super Mario World by using a glitch that enabled him to execute arbitrary code and skip to the game's credits. In 2015, he was the first to do so on a home video game console. He injected code to play a Flappy Bird-like game within Super Mario World on a stock Super Nintendo Entertainment System. He was the first to perform this kind of arbitrary code execution by hand. In 2017, Cooper Harasyn and SethBling created a jailbreak by hand using exploits to save a hex editor onto a read-only memory cartridge, allowing for creation of mods.

  • Markus Persson


    Markus Alexej Persson (; born 1 June 1979), better known as Notch, is a Swedish video game programmer and designer. He is best known for creating the sandbox video game Minecraft and for founding the video game company Mojang in 2010, alongside Carl Manneh and Jakob Porser. Persson's principal venture for founding Mojang was Minecraft which gained popularity and support since its tech demo in 2009. Since then, he has gained significant notability within the video game industry, winning multiple awards and establishing relations with the industry's figureheads. He retained his position as the lead designer of Minecraft until the game's official launch in 2011, after which he transferred creative authority to Jens Bergensten. In November 2014, he left Mojang after its acquisition by Microsoft for $2.5 billion.

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