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  • Modding in Grand Theft Auto

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    A seagull stealing a car in Grand Theft Auto V. Through a mod, the player's character model is replaced with that of a seagull. User modification, or modding of games in the open-world sandbox Grand Theft Auto series is a popular trend in the PC gaming community. These unofficial modifications are made by altering gameplay logic and asset files within a user's game installation, and can drastically change the gameplay experience: from replacing the player's character model with a fire breathing cat, to spawning zombies throughout the map. Frequently created by anonymous 'modders', modifications are presented in the form of downloadable files or archives. Third-party software has been indispensable for building Grand Theft Auto mods, due to the lack of official editing tools from the developer, Rockstar Games. Mods for Grand Theft Auto are generally developed for use on the PC versions of the games, since the platform does not prevent modifications to installed software; however, similar content for console versions does exist to an extent.

  • Development of Grand Theft Auto V

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    An approximate 1,000-person team developed Grand Theft Auto V, an action-adventure video game, over several years. Rockstar Games released Grand Theft Auto V in September 2013 for PlayStation 3 and Xbox 360, in November 2014 for PlayStation 4 and Xbox One, and in April 2015 for Microsoft Windows, as the fifteenth entry in the Grand Theft Auto series. Development began soon after Grand Theft Auto IVs release and was led by Rockstar North's core 360-person team, who collaborated with several other international Rockstar Games studios. The team considered the game a spiritual successor to many of their previous projects like Red Dead Redemption and Max Payne 3. After its unexpected announcement in 2011, the game was fervently promoted with press showings, cinematic trailers, viral marketing strategies and special editions. Its release date, though subject to several delays, was widely anticipated. Rockstar North's former studio in Edinburgh, Scotland, where Grand Theft Auto Vs development was overseen|alt= The game's open world setting was modelled on Los Angeles and other areas of Southern California.

  • Music of Grand Theft Auto V

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    The music for the 2013 action-adventure video game Grand Theft Auto V, developed by Rockstar North and published by Rockstar Games, was composed by The Alchemist, Oh No and Tangerine Dream in collaboration with Woody Jackson. The game is the first entry in the Grand Theft Auto series to make use of an original score. In collaboration with each other, the musicians produced over twenty hours of music which scores the game's missions. Some of the works produced by the musicians throughout the game's development influenced some of the in-game missions and sparked inspiration for further score development. Grand Theft Auto V also has an in-game radio that can tune into sixteen stations playing more than 441 tracks of licensed music, as well as two talk radio stations. The composers of the score wanted it to accompany the licensed music, as opposed to detracting from it.

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