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  • The Sims Life Stories

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    The Sims Life Stories is a video game, the first game in The Sims Stories series. The game is a version of The Sims 2 optimized for laptops (and lower-end desktop computers) and bears similarities to the console ports of The Sims games. In Story mode, it begins with the problems of Riley Harlow and Vince Moore. Rewards are unlocked as set goals are achieved. In the open-ended Classic mode, the player creates Sims and then chooses how they'll live their life. The Sims Life Stories was released on February 6, 2007. It is categorized as laptop-friendly since it lacks the need for an independent graphic card. The game begins in Story Mode with Riley Harlow's life story as she moves from SimCity to Four Corners to start a new life with her Aunt Sharon. A second story follows the life of Vincent Moore, a millionaire who is searching for true love. After both stories are completed the gameplay continues in the open-ended Classic mode, which is similar to The Sims 2. The towns in which Riley and Vince live are also available to play when their stories are finished. On December 3, 2015, Aspyr released a port of The Sims Life Stories for OS X to the Mac App Store for OS X Mavericks or later.

  • Maxis

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    EA Maxis is a subsidiary of Electronic Arts (EA). The company was founded in 1987 as Maxis Software, an American independent video game development company, and later became known as Maxis. Most Maxis titles are simulation-based. Maxis founder Will Wright likens them to "digital dollhouses". Maxis has also released games developed by other production houses, such as A-Train (1992, for Artdink) and SimTower (1994 for OPeNBook Co., Ltd.). Maxis is the creator of one of the best-selling computer games of all time, The Sims (2000), its first major sequel The Sims 2 (2004), and the majority of their later expansions. After much restructuring of The Sims series development after The Sims 2, which saw development relegated to the new The Sims Studio (which later became absorbed into Maxis), the company released The Sims 4 in September 2014. Maxis' Emeryville studio was closed in March 2015, moving development of Maxis titles to other EA studio locations. Employees of the Emeryville studio were "given opportunities to explore" other positions within Maxis and other EA studios. In an organisational restructure later in September, the now consolidated Maxis team was moved to function alongside EA Mobile.

  • List of Sim video games

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    This is a list of Sim games, their expansion packs, and compilations. Most games were developed by Maxis and published either by Maxis (pre-1997 acquisition by Electronic Arts) or by Electronic Arts (post-1997). EA has marketed and recruited companies such as Bullfrog Productions, Firaxis Games, and Tilted Mill Entertainment to develop several games under the Sim brand.

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