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  • Score (sport)


    A tennis scoreboard. Cyril Saulnier has lost the first two sets. In sport, score is a quantitative measure of the relative performance of opponents in a sporting discipline. Score is usually measured in the abstract unit of points, and events in the competition can raise or lower the score of the involved parties. Most games with score use it as a quantitative indicator of success in the game, and in competition, a goal is often made of attaining a better score than one's opponents in order to win. In team sport, the most common point metric is the "goal" or "score". Goals are accrued by the respective teams, and the match score represents the total score accrued by each team. For example, in association football and hockey goals are achieved by putting the ball in the opposing team's net. Other team sports like rugby, baseball and cricket have more complicated scoring procedures. The winning team is that which has recorded the best score, usually the team with the higher total score; a draw or tie is a result in which the competing teams record an equal score, sometimes requiring a tiebreaker. Individual-based sports, such as golf and tennis, have points-based scoring as well. These may be abstract quantities defined for the sport, or more natural measures such as a distance or duration. Each competing athlete accrues points based on the sport's scoring system, and the athlete with the best score is deemed the winner. In some sports, the best score is that of the competitor with the highest score, such as in tennis or high jump. In other sports, the best score is that of the competitor with the lowest score, such as in golf or the 100 metres sprint. Most sports have time limits, which means point-based victories are usually the result of obtaining more points than one's opponent. In others, the winner must achieve a fixed number of points sooner than the rival. In some sports there is a perfect score that is the highest attainable, such as a 6.0 or 10.0. In boxing and mixed martial arts, a match runs an agreed number of timed rounds, each scored at its conclusion with a mandatory 10 points for winning and 9 or fewer for losing, depending on relative inefficiency. If either player scores a knockout or submission, they immediately win the match regardless of points or time.

  • ColosseoEAS


    ColosseoEAS is an international company based in Bratislava, Slovakia that specializes in LED design, multimedia and statistics solutions for sport venues. The integrated system approach, introduced in 2010, allows stadium and arena owners to input all data from any source into one platform. Moreover, the solution automates tasks, reduces redundant operations and distributes native information to a variety of devices like LED screens, IPTVs, advertising fasciae, mobile applications and even wearable devices. Founded in 2005 by four Bratislava entrepreneurs, Colosseo in 2007 entered an exciting field that combines the latest LED lighting technologies with sports, advertising and stadium entertainment. Additionally, Colosseo is the only company in the world to have implemented five, real-time biometric facial recognition systems to enhance stadium security; first at O. Nepela Arena in Bratislava and the other in Spis Arena (Slovakia), TAURON Arena Krakow (Poland), Petrovsky stadium (Russia) and Yubileyny Sports Palace (Russia)

  • Scoreboard


    A scoreboard, during a game between the Detroit Red Wings and the Los Angeles Kings on March 9, 2007 at Joe Louis Arena. Royal Military College Paladins bilingual scoreboard, inner field, Royal Military College of Canada. A scoreboard is a large board for publicly displaying the score in a game. Most levels of sport from high school and above use at least one scoreboard for keeping score, measuring time, and displaying statistics. Scoreboards in the past used a mechanical clock and numeral cards to display the score. When a point was made, a person would put the appropriate digits on a hook. Most modern scoreboards use electromechanical or electronic means of displaying the score. In these, digits are often composed of large dot-matrix or seven-segment displays made of incandescent bulbs, light-emitting diodes, or electromechanical flip segments. An official or neutral person will operate the scoreboard, using a control panel.

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